Blackbird Interactive (2020 - 2023)
Quality Assurance Analyst
Hardspace: Shipbreaker & Homeworld 3
As a QA Analyst, I assisted in creating and testing test cases based on design documents. In addition, I contributed to the design for an expanded accessibility suite for the project, one of which was the colour deficiency modes.
Colour Deficiency Modes
Keywords Studios (2019-2020)
Development Support 3 - UFC 4
Returning to Electronic Arts - I was working on the Online team before switching and leading the Audio/Presentation Team.
I helped in creating test cases for external QA teams, facilitated feature reviews, and acted as the point of contact between the QA and Developers.
VMC (2017)
Development Support - FIFA 18
Started as part of my co-op program to learn one portion of the iterative design. I supported the development of the online features on FIFA 18
I assisted in testing as well as logging and regressing issues that surfaced regarding a vast variety of online features.
VMC (2017)
Development Support - UFC 3
After the launch of FIFA 18, I headed to assist in UFC 3 in the Audio/Presentation Team.
I was tasked with testing NIS's and audio test cases. Logging and regressing issues to verify the fixes worked.